I'd guess because killing a feral ghoul would be an act of mercy, whereas killing a living person would be murder. It's nothing but a relic from Fallout 3. DO NOT RUN NEXT TO A REAVER! Many of the feral ghouls are fast and some even explode with radioactive goo when they die. These are humans turned into mutants by FEV. These are humans turned into zombies. Now it only gives +3, although there are now two ranks to it. 8. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Feral Ghoul locations? Some Ghouls are not feral and you can even recruit one. Mostly the only feral ghouls were like the ones you see pictures here. This made me wonder why do the ghouls move so suddenly and quickly in Fallout 4 as opposed to just sprinting across the room like they do in F:NV and Fallout 3? (In Fallout 3, some of the new monsters with the Brotherhood add-on were designed entirely for the purpose of providing some challenge at high levels -- albino radscorpions, feral ghoul reavers, etc. They served the Master until he died. Feral ghouls in (location)! These kinds of dramatic changes in character movement and development are exactly why Fallout 4 is better than New Vegas. But in 4, a horde of feral ghouls have the ability to rip apart your power armor. In Fallout 3, and Fallout: New Vegas, I never considered the feral ghouls to be particularly scary or threatening.They were basically weak, naked, weaponless humans that could easily be picked off. There also wasn’t really any variety in the types. I can vouch for reavers having made it to New Vegas.) If your energy weapons skill is at 100, then I would have to recommend using the Alien Blaster or Firelance. Having perks that boost critical hit rate/power will also help you take down a Reaver faster. With that, you can kill a Feral Ghoul Reaver in 4-5 shots. Now you may be thinking "Wait a moment, New Vegas has this!" Super Mutants/Nightkin. is a paper note in Fallout 4. But then again, you get karma for killing powder gangers. 9. Fallout: New Vegas is a game that has spent a long time in the hearts of many. I was playing some Fallout: New Vegas recently and I noticed that the feral ghouls in the game don't lurch around and suddenly launch themselves across the room like they do in Fallout 4. Killing Jason, or any other non-feral ghoul at the REPCONN test site will fail Come Fly With Me. Pay no attention to it and focus on your reputation instead. - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! Never use a melee weapon against a reaver. I'm not sure whether this will satisfy Manny however, with respect to finding out where the man who shot you went. Provides a diverse and terrifying array of feral ghouls. ". Toughness: In Fallout 3 this gave a whopping of +10 Damage Resistance. Gamepedia Good news is that karma is almost completely irrelevant in New Vegas. Feral Ghoul. and you'd be correct! Shout out to Synth Overhaul, Raider Overhaul, and Super Mutant Redux as well, since running all these mods in combination with one another + your favorite ghoul mod(s) breathes new life and variety into the most common types of wasteland enemies.